Based on the fantastic concept art of 张楠 (https://www.artstation.com/artwork/qQE9kP), with the permission of TOART-STUDIO.
I did this character for fun and practice during my spare time. It was the occasion to try a few new technical things, so this personal project was also quite instructive! :)
The goal was to focus on producing a 3D real-time character as I would in a video game studio: optimized topology, easy-to-skin, detachable gear.
I really enjoyed creating such a stylized character, I might do more in my spare time in the future :D